philip lelyveld The world of entertainment technology

8Jun/18Off

The World’s First Pavilion-Scale Structure Built Using Augmented Reality

Fologram has recently built the world’s first pavilion-scale steel structure using the HoloLens, displaying the possibilities of integrating standard CAD workflow with augmented reality. By displaying the generative design model through holographic instructions rather than traditional 2D drawings, it explores the potential of revolutionizing the bridge between design and construction.

The released video displays non-expert students using the HoloLens to construct the Woven Steel pavilion, integrating the views from their screen with physical construction. Completed entirely by eye through augmented reality technology, it shows how the HoloLens can fulfill one of its originally predicted potentials of drastically simplifying construction and maintenance work. In this case, the creation of the Woven Steel pavilion took under three days, displaying the possibilities of constructing complex geometries through simplified and accessible methods. It radically expands the possibilities of what can be physically built, introducing a significant development in the future of architecture.

8Jun/18Off

Don’t be AI-vil: Google says its algorithms will do no harm

googleai-01Google has created a set of principles for its artificial-intelligence researchers to live by—and they prohibit weapons technology.

The company has created a set of seven principles for its artificial intelligence researchers to live by—and they prohibit weapons technology.
An AI code of ethics: Google’s new guidelines prohibit it from helping develop autonomous weapons in future, but leave sufficient wiggle-room for it to benefit from lucrative defense deals. Google’s CEO, Sundar Pichai, announced the new code in a blog post yesterday.
The principles state... Google’s AI should:

  1. Benefit society

  2. Avoid algorithmic bias

  3. Respect privacy

  4. Be tested for safety

  5. Be accountable to the public

  6. Maintain scientific rigor

  7. Be made available to others in accordance with the same principles

Some background: The announcement comes in the wake of employee protestover the Department of Defense’s use of Google’s AI to improve the accuracy of drone strikes, among other things.

See the 7 principles in detail here:https://blog.google/topics/ai/ai-principles/

See the story here: https://www.technologyreview.com/s/611379/dont-be-ai-vil-google-says-its-algorithms-will-do-no-harm/

8Jun/18Off

Expert View: How Technology is Making Us Rethink the Way We Think

Tech-Trends-Expert-View-Virtual-Reality-Consultancy-Alice-Bonasio-The-merging-of-perception-and-simulationMichael. E Porter from Harvard Business Review says that “By superimposing digital information directly on real objects or environments, AR allows people to process the physical and digital simultaneously, eliminating the need to mentally bridge the two.”

” The ultimate computer, for me, is this mixed-reality computer, where your field of view becomes an infinite display, where you see the world. And you see virtual objects and holograms. That’s definitely what we are building today with HoloLens” , says Satya Nadella, CEO of Microsoft.

Immersive Tech invites us to use “space” around us as a medium to interact with technology. The advent of technology like Magic Leap – a game changing mixed reality headset – will trigger a new way of looking at space and content, because we are designing the spaces with which you think: spatial computers .

See the full story here: http://www.virtualrealitypulse.com/edition/daily-oculus-magic-leap-2018-06-07?open-article-id=8357189&article-title=expert-view--how-technology-is-making-us-rethink-the-way-we-think&blog-domain=techtrends.tech&blog-title=tech-trends-vr

8Jun/18Off

Where in the World is AR Research Happening?

Searching Scopus we can find that there have been over 19,800 research papers published with the term “Augmented Reality” in their title, abstract or collection of keywords. The first of these was Steve Feiner’s work on Knowedge-Based Augmented Reality [2], using a see-through head mounted display to superimpose virtual graphics over the real world to help in a training task.

Scopus allows us to find the top 160 authors in AR and the institutions that they come from. This based on the number of publications produced by each author. The figure below shows a map of world with the locations of these authors plotted on it, with larger circles representing more researchers.

See the full article here: https://medium.com/@marknb00/where-in-the-world-is-ar-vr-research-happening-ddebbdc6436b1*lrRsJ3bDBXV0QGcre7ORGw

7Jun/18Off

Contributing to a culture of pioneers, MIT students explore the technical, philosophical, and artful dimensions of VR.

MIT-VR-Class-01_0In the hands-on humanities class CMS.339 (Virtual Reality and Immersive Media Production) students are grappling with multiple dimensions of making virtual reality (VR), among them: technical challenges, such as how to prevent the fatigue common to users of VR devices; philosophical questions, such as the difference between “presence” and “immersion”; and issues related to the art of storytelling, especially discovering the visual languages and narrative forms that VR enables.

“It takes eight minutes to learn how to make the 360-video camera work. The rest — figuring out the experience you want to make — is your mind,” says instructor Sandra Rodriguez, who first taught the semester-long class in 2017 in collaboration with William Uricchio, professor of comparative media studies. Their class, which made history as the first VR class ever to be offered at MIT, ran again this term.

See the full story here: http://news.mit.edu/2018/class-hacking-virtual-reality-0601

7Jun/18Off

Solo’s Train Heist Was Designed With the Help of One Big Virtual Reality Leap

hangingaround-620x349So, one important part of the train heist is the ability of the characters to jump from car to car. But as reported by StarWars.com, there was some doubt as to whether the protagonists would be able to make those jumps. To make sure the sequence made sense, James Clyne, a design supervisor at Lucasfilm, used Lucasfilm’s Virtual Scout technology, which typically lets creators check out CGI-ed sets on virtual reality, to investigate personally.

“You put the goggles on and you’re standing on a train car 60 feet up,” Clyne says. The gear was set up in a relatively small office space. “Could I run and try to jump?” he recalls asking. “They were like, ‘Well, we’ve never done that. We usually just have people slowly walking around the room.’”

http://www.gizmodo.co.uk/2018/06/solos-train-heist-was-designed-with-the-help-of-one-big-virtual-reality-leap/

7Jun/18Off

OKC’s deadCenter Film Festival launching techCenter conference focused on VR, AR and drones

Frank Towerly, Norman, takes part in a 360 film experience at the 21c Museum Hotel during deadCenter in downtown Oklahoma City, Saturday, June 10, 2017. Photo by Doug Hoke, The Oklahoman.

Frank Towerly, Norman, takes part in a 360 film experience at the 21c Museum Hotel during deadCenter in downtown Oklahoma City, Saturday, June 10, 2017. Photo by Doug Hoke, The Oklahoman.

deadCenter Film Festival is partnering with The Chickasaw Nation to launch a new technology conference in conjunction with the annual film festival, which starts Thursday in downtown Oklahoma City.

The conference, called techCenter, will take place Friday through Sunday at 21C Museum Hotel and will focus on virtual reality, augmented reality and drones, according to a news release.

The plan for techCenter is to explore how the technologies changing the film and entertainment industry are also rapidly expanding businesses in a variety of sectors.

techCenter will kick off at noon Friday with an augmented reality ribbon cutting for Trifecta Communication, followed by a series of keynote speakers and industry panels from 1 to 5 p.m.

Baker Hughes/GE Research will headline the event with a presentation about how they are using these new technologies in the oil and gas industry, according to the release.

See the full story here: https://newsok.com/article/5596869/okcs-deadcenter-film-festival-launching-techcenter-conference-focused-on-vr-ar-and-drones

7Jun/18Off

Seeing the mind of a robot in augmented reality

stefanietellex-4Some robots, like the Roomba vacuum cleaner, really need only one command—clean or stop. “That is the right interface for a Roomba, but we are seeing robots move beyond a single function. We’d like to be able to tell them anything that is within the robot’s physical capabilities,” says Tellex. “I am working on a system where you talk to the robot like a person. You say ‘Put the crate there’ and the robot figures it out.’”

In work presented last year, Tellex’s team used a voice interface to see if a person and a grasping robot could work together to pick from a group of similar objects on a table—including bowls, markers, and spoons. A command like “Can I have that bowl?” could leave the robot in doubt. So they programmed the robot to ask some clarifying questions, like “This one?”

The Brown group invited 16 volunteers into the lab and found that with such a mini-dialogue, the robots got the job done about 25 percent faster and with better accuracy. People also thought the robot was a lot smarter than it actually is.

See the full story here: https://www.technologyreview.com/s/611296/seeing-the-mind-of-a-robot-in-augmented-reality/

7Jun/18Off

What Are Your Augmented Reality Property Rights?

95bf94b0-e946-429c-af0e-84e585f823a2...we can already own intangible things, like domain names. So it seems imminently sensible that we should also have rights over the coordinates that map directly onto our true physical property. Yet at the moment, this is far from settled. Apps like WallaMe allow users to leave “hidden messages” in almost any location. Bit by bit we are being augmented, but we’re mostly blissfully unaware.

As with many similar conundrums, it is worth extrapolating out to the most absurd extension of each potential. In this instance, such an exercise yields a choice between a future in which our property remains so in “all possible worlds” or something that feels much more chaotic, like an indefinitely extended version of the M&M’s augmented reality takeover of Times Square.

Whichever is eventually judged to be for the best, it’s clear we must make this judgment swiftly before we’re so heavily augmented that it is difficult—if not impossible—to row back.

See the full story here: https://slate.com/technology/2018/06/can-you-prevent-augmented-reality-ads-from-appearing-on-your-house.html

7Jun/18Off

Apple Inc. Is Trying to Corner the Augmented Reality Market

Nevertheless, one of the most prominent displays at the WWD conference was an ARKit-enabled iPad, which featured a simple but powerful AR video game.

Using the familiar wooden tables installed at Apple Stores worldwide, ARKit superimposed virtual images on top of them. This was the initial setup for a gaming demonstration called SwiftShot . With a virtual slingshot that the user controls through the iPad, the goal is to knock down as many pillars on your opponent's side before he or she does the same to you.

Again, while the demo was rudimentary, it effectively got the message across. Unlike curent video-gaming consoles from Sony Corp (ADR) (NYSE: SNE ) and Microsoft Corporation (NASDAQ: MSFT), Apple's augmented reality mixes fantasy with reality.

...

The headset, which has the code name T288, is forecast to hit store shelves in 2020. It's also rumored that it will feature VR capabilities, enabling AAPL to compete beyond augmented reality.

Of course, the biggest piece of the AR infrastructure is Finisar Corporation (NASDAQ: FNSR ). Late-last year, Apple and chipmaker Finisar inked a deal where the latter will provide highly specialized laser optics to the former.

Just the technology itself is extremely significant for Apple's AR ventures. However, because the supplies needed to produce the laser optics are exceedingly rare, AAPL is essentially blocking out its competitors. Since the company was first to secure this critical pipeline, other smartphone AR players must pay higher premiums.

...

See the full story here: https://www.nasdaq.com/article/apple-inc-is-trying-to-corner-the-augmented-reality-market-cm973839